Tuesday, July 18, 2017

Historicon 2017: Battle of Ctesiphon 263 with To the Strongest!

I ran this game, using To the Strongest! by Simon Miller, on Thursday morning at 10 AM. We had a full slate of 8+ players, sat least half of whom were at least familiar with the rules.

Sassanid Persians: Left to Right  - Kurt (not seen here), Sam, Larry, Jeff, Bill.
Jeff and Bill actually went over to the UK a few months ago to play in Simon's TTS game weekend, and had a blast. It didn't seem to help them much in terms of achieving victory, though!  :-)


Palmyra - Left to Right  ?, Clif, ?, Bill, Bruce. The far half of both armies were played by guys from California, who live at most a few hours apart, but instead traveled 1500 miles to Historicon and played here!


The Plamyrans advanced aggressively, helped by favorable card sequences.


The near half of the table, where I spent most of my time helping Bruce, Kurt, and Sam, who were new to the rules. 


On the far side (aka,  "The Left Coast", where the Claifornia guys were having at it), The Palmyrans advanced and had hot cards, whilst the Sassanid players... didn't. 


Sam's (red) unit of Sassanid cavalry ran down a unit of Light Infantry archers, and then couldn't finish off a second such unit!


Clash of the heavily armored cavalries on the right coast!


A Palmyran general is killed leading his troops in a charge... there would be qyuite a few generals lost in the course of the fighting. 


Table overview. mid game.  Note the Sassanid Elephant. It would eventually be shot down; fortunately for the Sassanids, its dying  rampage struck no one.


Master Sam surveys the charge of his Cavalry!


Close fighting in the center of the field, too!


The "Left Coast" near the end of the game. It was a solid victory for the Palmyrans, who never played an Ace on their Camelry or Cataphracts the whole game long!



Here are the rosters I used for the game:

Palmyra
CMD
Description
Save
Spec/Ammo
Pts
VMs
1
Att General Mounted
2+
Replay
5
2
1
Light Cavalry, Javelin Veteran
6+
3
6
1
1
Light Cavalry, Javelin
7+
2
5
1
1
Light Cavalry, Bow
8+
3
5
1
1
Light Camelry, Bow, Raw
9+
2    * Ace
Spec vs cav
4
1
1
Command Cost, Medals


25
6
2
Att General, Mounted, Heroic
3+
Replay
6
2
2
Cataphract, Lance
6+
+1Save, *A
11
2
2
Cataphract, Lance
6+
+1 Save, *A
11
2
2
Cataphract, Lance
6+
+1 Save, *A
11
2
2
Camelry, javelin
7+
* Ace
Spec vs cav
9
2
2
Hero

Replay
1
-
2
Command Cost, Medals


49
10
3
Attached General
2+

4
2
3
Light Infantry, Bow
8+
2
4
1
3
Light Infantry, Bow
8+
2
4
1
3
Light Infantry, Bow
8+
2
4
1
3
Bowmen
8+
6
7
2
3
Camp


1
3
3
Command Cost, Medals


24
10
4
Attached General,
2+

4
2
4
Legionaries, Shock Missile
6+
Pila x 1
10
2
4
Auxilia
6+

8
2
4
Bowmen, Veteran
7+
7
8
2
4
Hero

replay
1

4
Camp


1
3
4
Command Cost, Medals


32
11
5
Att General
2+
Replay
4
2
5
Legionaries, Shock Missile
6+
Pila x 1
10
2
5
Auxilia
6+

8
2
5
Bowmen, Veteran
7+
7
8
2
5
Hero

Replay
1
-
5
Camp


1
3
5
Command Cost, Medals


31
11
6
Att General
2+

4
2
6
Light Infantry, Bow
8+
2
4
1
6
Light Infantry, Bow
8+
2
4
1
6
Light Infantry, Bow
8+
2
4
1
6
Bowmen
8+
6
7
2
6
Camp


1
3
6
Command Cost, Medals


24
10
7
Att General, Mounted, Heroic
3+
Replay
6
2
7
Cataphract, Lance
6+
+1 Save, *A
11
2
7
Cataphract
6+
+1 Save, *A
11
2
7
Cataphract
6+
+1 Save, *A
11
2
7
Camelry, javelin
7+
*Ace
Spec vs cav
9
2
7
Hero

Replay
1
-
7
Command Cost, Demoralized


49
10
8
Att General Mounted
2+
Replay
5
2
8
Light Cavalry, Javelin Veteran
6+
3
6
1
8
Light Cavalry, Javelin
7+
2
5
1
8
Light Cavalry, Bow
8+
3
5
1
8
Light Camelry, Bow, Raw
9+
2   * Ace
Spec vs cav
4
1
8
Command Cost, Medals


25
6







TOTALS


260
(25)


Medals  = Total divided by 3
Reserve Ammo = 1 chit for every unit that can fire  = 20


Sassanid Persia
CMD
Description
Save
Spec/Ammo
Pts
VMs
1
Att General Mounted, Heroic
3+
Replay
6
2
1
Light Cavalry, Javelin
7+
2
5
1
1
Light Cavalry, Bow, Veteran
7+
4
5
1
1
Clibanophori HC, Lance, extra Bow
7+
3
11
2
1
Clibanophori HC, Lance, extra Bow
7+
3
11
2
1
Command Cost, Medals


38
8
2
Att General, Mounted, Heroic
3+
Replay
6
2
2
Cataphract, Lance
6+
+1 Save, *A
11
2
2
Clibanophori HC, Lance, extra Bow
7+
3
11
2
2
Indian Elephant, escorted, Veteran
5+
Bonus x 1
Spec vs cav
Rampage!
15
2
2
Hero

Replay
1
-
2
Command Cost, Medals


44
8
3
Attached General
2+

4
2
3
Light Infantry, Sling
8+
2
4
1
3
Bowmen
8+
6
7
2
3
Javelinmen
7+
2
7
2
3
Camp


1
3
3
Command Cost, Medals


23
10
4
Attached General,
2+

4
2
4
Shieldwall, Deep, Raw
8+

7
3
4
Light Infantry, Javelin
7+
3
4
1
4
Light Infantry, Bow
8+
2
4
1
4
Hero

replay
1

4
Camp


1
3
4
Command Cost, Medals


21
10
5
Att General
2+
Replay
4
2
5
Shieldwall, Deep, Raw
8+

7
3
5
Light Infantry, Javelin
7+
3
4
1
5
Light Infantry, Bow
8+
2
4
1
5
Hero

Replay
1
-
5
Camp


1
3
5
Command Cost, Medals


21
10
6
Att General
2+

4
2
6
Light Infantry, Sling
8+
2
4
1
6
Bowmen
8+
6
7
2
6
Javelinmen
7+
2
7
2
6
Camp


1
3
6
Command Cost, Medals


23
10
7
Att General, Mounted, Heroic
3+
Replay
6
2
7
Cataphract, Veteran
5+
+1 Save, *A
13
2
7
Clibanophori, Lance, xtr Bow, Vet
6+
4
13
2
7
Indian Elephant, escorted, Veteran
5+
Bonus x 1
Spec vs cav
Rampage!
15
2
7
Hero

Replay
1
-
7
Command Cost, Demoralized


48
8
8
Att General Mounted, Heroic
3+
Replay
6
2
8
Light Cavalry, Javelin
7+
2
5
1
8
Light Cavalry, Bow, Veteran
7+
4
5
1
8
Clibanophori, Lance, xtr Bow, Vet
6+
4
13
2
8
Clibanophori, Lance, xtr Bow, Vet
6+
4
13
2
8
Command Cost, Medals


42
8







TOTALS


260
(24)


Medals  = Total divided by 3
Reserve Ammo = 1 chit for every unit that can fire  = 20